Sixes Lacrosse IQ Masterclass
Sixes is the Olympic format of lacrosse β 6 v 6, a 70 by 36 metre field, 8-minute quarters, a 30-second shot clock, and one unified rule book for men and women. Learn the draw, the clock, the cards, what Sixes does not call, and the tactics that come from having only five runners and no time to waste.
Built from the unified Sixes rule book. Every rule on this page was checked against the World Lacrosse 2026–2028 Sixes Lacrosse Official Playing Rules, plus USA Lacrosse's Sixes standards for youth play, which modify the international rules for the American game. Sixes is one rule set for men and women — the variations are marked in the book itself. Where the US youth game differs from the international standard, the card says which is which.
π The Sixes Rule Set at a Glance
World Lacrosse 2026–2028Unlike youth field lacrosse, Sixes does not change much by age β it is one rule set played worldwide, and it is the format used for the Olympic Games. What does differ is the American youth adaptation, which changes one thing by age (the clearing count) and a handful of others for safety and simplicity. Coach the column that applies to you.
| Rule | Sixes (World Lacrosse) | US youth, 10U & below | US youth, 12U to high school |
|---|---|---|---|
| Field | 70 m × 36 m. (Non-sanctioned events may adjust to 55–75 m × 35–55 m) | 55–75 m × 35–55 m | Same |
| Format | 6 v 6 — five runners plus a goalkeeper. Roster of 12 | Roster up to 14 | Roster up to 14 |
| Start of play | Draw to begin each quarter and each overtime period. No faceoff | Same | Same |
| Game clock | 4 × 8 min, running time. 2-min breaks, 5-min half | Same clock, 4-min half | Same clock, 4-min half |
| Shot clock | 30 seconds from gaining possession | 30 seconds | 30 seconds |
| Clear count | 10 seconds to get the ball across the centre line | No count | 10 seconds |
| Body checking | Illegal in both the men's and women's game | Illegal | Illegal |
| Cards | Green 30 s · Yellow 1 min · Red expulsion | Same | Same |
| Penalty service | Player sits in the Penalty Area. The In-Home serves GK and staff fouls | Same | Same |
| Free-position spacing | 3 m | 2 m | 2 m |
| Overtime | 3-min periods of stopped time, repeated until a winner | 4 min sudden victory | 4 min sudden victory |
| Goalkeeper | Must be on the field at all times, and may not cross the centre line | Same | Same |
Five things that surprise field coaches
- There is no two-point goal. Sixes has no scoring arc — every goal is one point.
- Body checking is illegal for the men too. Sixes made physicality equal across the two games.
- There is no self-start. Play starts and stops on the official's whistle.
- No specialist positions. Five runners, and every one of them plays both ends.
- The goalkeeper cannot cross the centre line. That is the only offside in the game.
Why this format exists
Sixes was created in 2018 to make the sport cheaper to stage, easier to learn and more balanced — a 12-player roster, a small field, no specialist positions and a short game built for television and for tournaments. It was played by both men and women at The World Games 2022, the first World Lacrosse Sixes Championships is in 2027, and it is the format lacrosse will use at the Los Angeles 2028 Olympic Games.
Sources: World Lacrosse, 2026–2028 Sixes Official Playing Rules v1.0, and USA Lacrosse, Sixes: Advanced Small-Sided Standards.
π 1. The Sixes Field
Where to be on the pitchA Sixes pitch is roughly half the area of a field lacrosse pitch, and every marking on it is there to serve the clock. Knowing which line you are on decides what is legal.
The Pitch
A rectangular pitch 70 m long and 36 m wide at World Lacrosse events. Non-sanctioned events may use anything from 55β75 m long and 35β55 m wide, which is what most US youth play on.
The Centre Draw Circle
A circle of 5 m radius around the centre marking, with a 10 cm centre point and a line across it parallel to the end lines.
The Goal and Crease
A 1.83 m by 1.83 m goal, centred on the end line and 25 m from the midline, with a crease of 3 m radius marked around it. Goals are orange.
The Penalty Dot
A permanent marking on the table side of the field, its centre 2 m from the centre line and 5 m from the sideline.
The Defensive Zone
The rule book defines it as a 36 m by 25 m rectangle around the goal on a teamβs defensive half of the field.
The Substitution Area
A marked area 10 m long and 5 m deep from the sideline, sitting between the two team bench areas.
The Two 30-Second Clocks
Two visible shot clocks, one at each end line, positioned so players and officials can both see them.
β‘ 2. The Draw
The only way a quarter startsSixes has no faceoff. Every quarter and every overtime period begins with a draw at the centre, and it is a genuinely different skill in the men's and women's games.
One Draw, Four Starts
Each quarter and each overtime period begins with a draw at the centre of the field β not a faceoff, and not a restart after a goal (play simply resumes with the goalkeeper). The exception is possession at the end of a period: if a quarter ends with a team holding the ball, or in an extra-player situation, the next period starts by awarding them the ball at the same relative position instead of drawing.
The Menβs Draw and the Womenβs Draw Are Different Skills
In the MENβS draw both players rest their sticks and gloved hands ON THE GROUND, parallel to the centre line, heads perpendicular to the surface, with both hands, both feet and the helmet to the left of the throat of their own stick. In the WOMENβS draw both players hold their sticks IN THE AIR above hip level, parallel along the vertical plane of the centre line, with the bottom hand not higher than the top hand β and on the whistle the ball must fly higher than the heads of both players taking the draw.
Nobody May Touch the Draw Players
Once the official says βsetβ the two draw players must stay motionless until the whistle. When the whistle goes, every other player may enter the circle β but while the two are still in the draw position with the ball contacting their sticks, it is illegal for any other player to contact the body or the stick of either of them.
When the Draw Goes Wrong
If the ball goes directly out of bounds off a draw and nobody can say who touched it last, possession is awarded by alternate possession. If an official whistles by mistake, the ball is re-drawn at the centre line with the same restrictions. If both players drew illegally, or it cannot be determined why the draw was illegal, or the draw was not set correctly, the official resets it β but a SECOND re-draw in the same sequence goes to alternate possession.
π© 3. Fouls, Cards & Penalty Time
Thirty seconds, one minute, or goneSixes uses the same three colours of card as the women's field game, but means something different by them β and with only six players on the field, a one-minute penalty is a third of your team.
Green, Yellow, Red β and what each costs
30 s Β· 1 min Β· expelledA GREEN card is a minor foul and carries a 30-second time-serving penalty β but only if the offending team did not have the ball. If the offending team had possession, or the ball was loose, the penalty is simply loss of possession and a whistle restart at the spot. A YELLOW card is a major foul: one minute, and the ball to the non-offending team. A RED card is an expulsion: the player is gone for the rest of the game and the In-Home serves two minutes on their behalf.
The In-Home β the player who serves for others
Serves the unassigned foulsBefore the game the head coach nominates an In-Home: any player except the goalkeeper. The In-Home serves every penalty that is not assigned to a specific field player β fouls by the coaching staff, non-playing personnel, the goalkeeper, and team fouls where no individual can be identified. If the team picks up several at once, the coach nominates additional players to serve, none of them the goalkeeper.
Body Checking Is Illegal in Both Games
Illegal in both disciplinesRule 8.3.1 is blunt: body-checking of an opponent in any form is illegal. This applies to the menβs game exactly as it does to the womenβs. What remains legal is incidental contact of equal pressure, legal holds, legal pushes to gain possession of a loose ball, and a defender redirecting an opponent who has the ball.
Walling β the foul created by having six players
Major foul Β· 1 minuteIt is illegal for two or more defensive players to form a stationary, parallel or adjacent stack or wall-type formation in front of the goal, or within the crease, creating a physical barrier instead of actively defending an opponent. The criteria are specific: the defenders are stationary, they are side-by-side or in a line, they are not making an active attempt to legally defend an opponent, and the formation is in front of the goal or in the crease.
Fouling Out β three majors and you are done
3 majors = outAny player who commits three or more major fouls, or any expulsion foul, is fouled out and takes no further part in the game. A substitute is allowed to enter, but only at the point when the fouled-out player would have been permitted to re-enter. The official scorer is required to notify the officials once a player reaches three majors.
β±οΈ 4. The 30-Second Clock
Tempo, restarts and turnoversIn field lacrosse you can hold the ball. In Sixes you cannot. The shot clock and the clearing count are what turn the game into a series of decisions instead of a series of possessions.
The 30-Second Shot Clock
From the moment a team gains possession, there are 30 seconds to put a shot on goal. If the clock expires without one, the ball is awarded to the defending team. There is no stall, no hold, no running out the clock with the ball in your stick.
What Resets the Clock β and What Does Not
The clock resets on a change of possession, on a restart after time-serving penalties are administered, after a goal when the official whistles to restart, if play is stopped for a DEFENSIVE injury, if possession is gained or awarded after a draw, and on a loose-ball technical foul by the defence if the offended team gains possession. It also resets on a shot that hits the pipe or rebounds off the goalkeeper while the goalkeeper is standing inside the crease.
The 10-Second Clear
There is a 10-second count to get the ball across the centre line, and it applies to BOTH teams. When a team gains possession in its own half, the ball must cross the centre line within 10 seconds. Being across means both feet of the player in possession are in the offensive half, or the ball is in flight past the line and not touching it.
Over and Back
Once the ball is in your offensive half it may not return to your defensive half through your own teamβs actions. If it does, it is an over-and-back violation: immediate change of possession, restarted 2 m from the nearest boundary to where the ball was when play stopped.
Restarts, and the Bubble Around the Ball
In your defensive zone, a restart happens at the same relative position where the ball was when play stopped. In your offensive zone it is 2 m inside the closest boundary line from that spot. And on any restart, if an opposing player is within 3 m when the whistle blows, they may not defend until they have retreated to 3 m.
π― 5. Sixes Offence
Five runners, no specialistsSixes offence is built around the clock. You are not trying to hold the ball, you are trying to create a shot in thirty seconds β and with five runners there is always a spare man somewhere.
Five Runners, No Specialists
Sixes has no positions by job description. Every player on the field except the goalkeeper is a runner who plays both ends, and the roster is small enough that everyone will have the ball in a scoring situation. The format was built this way deliberately, to remove the competitive imbalance that comes from concentrating skill in a few specialist roles.
Spacing for Six: the 3-2 and the 2-3
The common shapes are a 3-2 (three across the top of the scoring area, two low) and a 2-3 (two high, three low). Both exist to create a 2-on-1 somewhere β with five attackers against five defenders, one defender will always be a step late if the ball moves faster than the defence slides.
Attacking the Clock
Thirty seconds is roughly two or three passes and one defensive rotation. A Sixes offence should be organised around a shot at 10β15 seconds, not around holding for a perfect look, because a shot that hits the pipe or the goalkeeper inside the crease gives you a fresh 30 back.
Playing a Man Down: the Penalty Dot Restart
When a time-serving penalty is administered, the non-offending team restarts in their offensive zone, on the penalty dot. That is a set piece, not a scramble β and it is the single biggest swing moment in a Sixes game, because a one-minute yellow card costs the offending team a player for a minute of a 32-minute game.
π‘οΈ 6. Sixes Defence
No body checks, no wall, no timeSixes defence is the hardest adjustment for a field player, because the tool the men's game relies on β the body check β does not exist, and the shortcut of stacking bodies in front of goal is itself a foul.
Defend Without the Body Check
This is the hardest transition for a menβs field player. There is no legal body check in Sixes, at any level, for either gender. What is legal is a body hold with the hands together on the stick, a push from the front or side on a player who has the ball or is within 3 m of a loose ball, and the incidental contact that comes with two players competing for the same ground.
The Goalkeeper May Not Cross the Centre Line
Every team must have a goalkeeper on the field at all times, and the goalkeeper may not cross the centre line. That is also the only offside rule in Sixes: a team is offside when their goalkeeperβs body β including a gloved hand on the stick, but not the stick itself β touches, steps on or crosses the centre line.
Do Not Build a Wall
Walling is the foul that exists specifically because Sixes has six players. Two or more defenders standing stationary and adjacent in front of the goal, making a physical barrier instead of defending an opponent, is a major foul β one minute. The rule is judged on four things: stationary, parallel or adjacent, no active attempt to defend, and located in front of the goal or in the crease.
Defending the Clock, and the Five-Second Crease
A Sixes defence is always defending against a clock as well as against five players. The shot clock gives you a lever field lacrosse does not have: make them use ten seconds and the shot they finally take is the one you wanted them to take. Meanwhile the crease rule cuts the other way β a player with possession in their own crease must get rid of the ball within five seconds.
π§ 7. What to Un-Learn
Field habits that are not fouls hereThe hardest part of coaching Sixes is subtraction. Several of the field game's most familiar rules simply do not exist, and teaching them wastes practice time and confuses players who already know the other code.
Not called in Sixes
- Shooting space β the lane is not protected
- Three seconds β neither the closely-guarded nor the 8-metre version
- Hooking
- Poke checks
- Empty stick check on a ground ball
- In the sphere (women's field)
- Check across the body
- Slash as the women's field game defines it
Called in Sixes but not in the field game
- Illegal body check β including in the men's game
- Walling β two or more defenders forming a static wall in front of goal
- Offside β but only if your goalkeeper crosses the centre line
- Illegal goal crease defending (women's)
- Dangerous propel (women's) β one minute, or expulsion above the knee
- Over and back β the ball may not return to your own half
- The 10-second clear β a count the women's field game does not have
The one that stays the same
Everything the field game teaches about spacing, off-ball movement, stickwork, ground balls and communication transfers intact. Sixes does not change how to throw, catch, scoop or read a defence. It changes the rules around those skills, and it removes the time you have to use them.
Compare with the field games, then go build a session
Sixes sits between field and box lacrosse, and it borrows the draw from one and the clock from the other. Reading the field pages next is the fastest way to see what carried over and what did not.
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